‘GTA 5’ gameplay elements borrowed from ‘Red Dead Redemption’ and other games (Photos)

Various gameplay elements of the upcoming multiplatform video game, “GTA 5,” have been borrowed from previous titles that were published by Rockstar Games. As reported by Kotaku on Aug. 5, a new detailed video that appeared on YouTube showed that the latest installment from the “Grand Theft Auto” franchise is influenced by “Man Hunt,” “Max Payne 3,” “Midnight Club: Los Angeles” and “Red Dead Redemption.”

The shooting system from “GTA 5” is similar to “Max Payne 3” in that players can fire from the hip while running. The cover system has also been improved with more fluidity when moving to one cover spot to the next. Some of the car drifting elements, such as the chassis security and camera angle, in “GTA 5” are also comparable to “Midnight Club: Los Angeles.”

The menus and user interfaces of the forthcoming “Grand Theft Auto” title were also taken from previous titles from Rockstar Games. The weapon wheel in “Red Dead Redemption,” for example, has been brought back, allowing players to quickly switch from one gun to another. Moreover, a red circle will appear on their radar screen when a loud noise is made. This enemy alert component first appeared in “Man Hunt” and was subsequently brought back with “Max Payne 3.”

The aforesaid Rockstar Games is responsible for publishing “GTA 5,” which is coming out for the Playstation 3 and Xbox 360 on Sept. 17. You can check out some of its gameplay in the slideshow at the top of this article.

Source : examiner[dot]com

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